void AddOneToNeighbors(int * ptr_mat, int * ptr_loc, unsigned int row_size, unsigned int col_size) { int * ptr_last = ptr_mat + (row_size * col_size); int * ptr_temp = ptr_loc - col_size - ONE; for (unsigned short count = ZERO; count < THREE; count++) { if (ptr_temp >= ptr_mat && ((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size) - ONE)) { (*(ptr_temp))++; } ptr_temp++; } ptr_temp = ptr_loc - ONE; for (unsigned short count = ZERO; count < TWO; count++) { if (ptr_temp >= ptr_mat && ptr_temp < ptr_last && ((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size))) { (*(ptr_temp))++; } ptr_temp += TWO; } ptr_temp = ptr_loc + col_size - ONE; for (unsigned short count = ZERO; count < THREE; count++) { if (ptr_temp < ptr_last && ((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size) + ONE)) { (*(ptr_temp))++; } ptr_temp++; } }