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Projects/AtomBomb/General.c Normal file

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#include <stdio.h>
#include <malloc.h>
#define DAYS_IN_MONTH 30
#define MONTHS_IN_YEAR 12
#define ONE_HUNDRED 100
#define ONE_THOSEND 10000
#define BOOLEAN unsigned short
#define TRUE 1
#define FALSE 0
#define SEVEN 7
#define EIGHT 8
#define TEN 10
#define TWELVE 12
#define THIRTY 30
#define ZERO 0
#define ONE 1
#define TWO 2
#define THREE 3
#define FOUR 4
#define FIVE 5
#define TAKE_SIGNED_MATH(x) (((2 * (x)) + 1) % 2)
#define TAKE_SIGNED(x) ((x) < 0) ? -1 : 1
#define ABS(x) (x) * (((2 * (x)) + 1) % 2)
#define MAX(x, y) (x > y) ? x : y
#define MIN(x, y) (x < y) ? x : y
#define BACKSLASH_ZERO '\0'
#define MAX_SIZE_STRING 256
#define MASK_FIRST_BIT 0x1
typedef char string[MAX_SIZE_STRING];
typedef unsigned char byte;
typedef unsigned short word;
typedef unsigned int dblword;
typedef union
{
int int_;
char char_;
double double_;
void * pointer;
} Data_Type;
typedef struct
{
Data_Type * values;
unsigned int items;
} stack;
typedef struct
{
Data_Type * values;
unsigned int items;
} queue;
struct LLL
{
Data_Type value;
struct LLL * next;
};
struct DLLL
{
Data_Type info;
struct DLLL * next;
struct DLLL * prev;
};
struct CLLL
{
Data_Type info;
struct CLLL * next;
};
struct CDLLL
{
Data_Type info;
struct CDLLL * next;
struct CDLLL * prev;
};
struct SM
{
Data_Type info;
int row;
int col;
struct SM * col_next;
struct SM * row_next;
};
struct BinaryTree
{
Data_Type info;
struct BinaryTree * right;
struct BinaryTree * left;
};
struct ThirdTree
{
Data_Type info;
struct ThirdTree * right;
struct ThirdTree * left;
struct ThirdTree * middle;
};
struct GeneralTree
{
Data_Type info;
struct LLL * manager_general_trees;
};
typedef struct SM SM;
typedef struct LLL LLL;
typedef struct DLLL DLLL;
typedef struct CLLL CLLL;
typedef struct CDLLL CDLLL;
typedef struct BinaryTree BinaryTree;
typedef struct ThirdTree ThirdTree;
typedef struct GeneralTree GeneralTree;
void ChangeYearsToMonths(int *years, short *month);
void SwapNumbers(int *ptr_number1, int *ptr_number2);
void SwapChars(char *ptr_char1, char *ptr_char2);
void ChangeMonthsToDays(short *months, int *days);
int Random(int ** seed, int min, int max);
void ChangeDateToDays(int *date, int *days);
void ChangeDaysToMonths(int *days, int *months);
void ChangeMonthsToYears(int *months, int *years);
void ChangeDaysToDate(int *days, int *date);
int DifferentDates(int *date1, int *date2, int *different);
BOOLEAN EvenNumber(int num);
int OppositeNumber(int num);
int OddDigitsInNumber(int num);
int EvenDigitsInNumber(int num);
int SumOfNumberWithPositiveDigitsAndNumberWithNegativeDigits(int num);
double Power(float num, short pow);
int GetRest(double num, unsigned short count_digits);
unsigned short CountDigits(int num);
float ConvertBaseToDeciaml(float num, float base, unsigned short rest_size);
double Sum(double number1, double number2);
int SumOfDigitsNumber(double number);
int SumEvenDigits(double number);
int SumOddDigits(double number);
BOOLEAN CommonDigitsInTwoNumbers(double number1, double number2);
double Sqrt(double number, short root);
BOOLEAN PrimeNumber(int number);
double Module(double number, double div); // TODO : FIX IT
BOOLEAN DigitInNumber(double number, unsigned short digit);
int ConcatenationNumbers(short number1, short number2);
int Multiplication(short number1, short multiply); // TODO : FIX IT
int GetDenominator(double number);
short GetCounter(double number);
double Divide(double number, double div); // TODO : FIX IT
BOOLEAN SumInArray(int array[], unsigned int size, int sum);
BOOLEAN ChangeBool(BOOLEAN bool1);
BOOLEAN Equality(int number1, int number2);
BOOLEAN NumBBiggerThenNumA(int a, int b);
unsigned int SumOfTimesCharsArray1InCharsArray2(char array1[],
unsigned int array1_size,
char array2[],
unsigned int array2_size);
unsigned int CreateMask(unsigned short size, unsigned short digit_of_mask);
unsigned short CountADigitInNumber(int number, unsigned short digit);
short GetDigit(int number, unsigned short location);
unsigned short CountOfIdenticalDigitsInSomeIndex(int number1, int number2);
unsigned short CountOfIdenticalDigits(int number1, int number2);
BOOLEAN ForeignDigits(int number);
void PrintMatrix(void * ptr_mat, unsigned short col, unsigned short row, void print(void *));
void CopyChar(char * ch, char * copy);
void ResetMatrix(void * ptr_mat, unsigned short col, unsigned short row, void * type, void insert(void *, void *));
BOOLEAN CharInString(char text[], char c);
char * LastCharOfString(char * start_string);
unsigned int StringLength(char * str);
BOOLEAN StringCompare(char *start_stringA_index, char *start_stringB_index);
char * IndexCharInPointers(char *start_pointer, char *end_pointer , char c);
unsigned short CountCharInString(char *start_string_index, char *c);
void CutString(char *start_textA_index, char *end_textA_index, char *start_textB_index);
void CopyString(char *start_string_index, char *start_copy_index);
void LinkingString(char *start_stringA_index, char *start_stringB_index);
void ReverseString(char textA[]);
BOOLEAN StringBInStringA(char *start_string_a, char *start_string_b);
char * IndexStringBInStringA(char *start_string_a, char *start_string_b);
unsigned int CountStringBInStringA(char *start_string_a, char *start_string_b);
void RemoveStringBFromStringA(char *start_string_a, char *start_string_b);
void RemoveAllStringBFromStringA(char *start_stringA_index, char *start_stringB_index);
BOOLEAN ValidParenthesesTemplate(char text[]);
unsigned short CharToNumber(char *c);
unsigned int MaxCountCharInString(char *start_string_index);
void CopyPointers(char *start_string_index, char *start_copy_index, char *end_copy_index);
BOOLEAN EvenBits(byte b);
unsigned short CountBits(byte b);
void Multiply(float *ptr_number1, float *ptr_number2, double *ptr_result);
// -------------------------------------- Stack -----------------------------------------
void InitStack(stack * sk);
BOOLEAN IsEmptyStack(stack * sk);
void PushStack(stack * sk , Data_Type item);
Data_Type PopStack(stack * sk);
void EmptyStack(stack * sk);
void CopyStack(stack * sk, stack * copy);
void OppositeStack(stack * sk);
BOOLEAN IsEqualsStack(stack * sk1, stack * sk2);
unsigned int ItemsStack(stack * sk);
int SumStack(stack * sk);
BOOLEAN FindNumberInStack(stack * sk, Data_Type item);
void UnionStack(stack * sk1, stack * sk2);
// -------------------------------------- Queue -----------------------------------------
void InitQueue(queue * q);
void InsertQueue(queue * q, Data_Type item);
Data_Type RemoveQueue(queue * q);
BOOLEAN IsEmptyQueue(queue * q);
// -------------------------------------- LLL -------------------------------------------
void InsertAfterLLL(LLL * manager);
void PushLLL(LLL ** manager);
void PopLLL(LLL ** manager);
void DeleteLLL(LLL * manager);
LLL * GetLoactionLLL(LLL ** manager, unsigned short location);
// -------------------------------------- DLLL ------------------------------------------
void InitDLLL(DLLL ** manager);
void PushDLLL(DLLL ** manager);
void InsertAfterDLLL(DLLL * ptr_before);
void InsertBeforeDLLL(DLLL * ptr_after);
void PopDLLL(DLLL ** manager);
void DeleteDLLL(DLLL * ptr_cur);
void PrintDLLL(DLLL * manager, void Print(Data_Type dt));
// --------------------------------- CLLL -----------------------------------------------
void InsertLastCLLL(CLLL ** manager);
void InsertAfterCLLL(CLLL * ptr_before);
void InsertEndCLLL(CLLL ** manager);
void DeleteLastCLLL(CLLL ** manager);
void DeleteAfterCLLL(CLLL * ptr_before);
void DeleteEndCLLL(CLLL ** manager);
// --------------------------------- CDLLL ----------------------------------------------
void InsertLastCDLLL(CDLLL ** manager);
void InsertAfterCDLLL(CDLLL * ptr_before);
void InsertBeforeCDLLL(CDLLL * ptr_after);
void InsertEndCDLLL(CDLLL ** manager);
void DeleteCDLLL(CDLLL * ptr_cur);
void DeleteLastCDLLL(CDLLL ** manager);
void PrintCDLLL(CDLLL * manager, void Print(Data_Type dt));
// ---------------------------- Sparce Matrix -------------------------------------------
void InitSM(SM ** manager);
void AddRowSM(SM * manager);
void AddColSM(SM * manager);
SM * GetItemSM(SM * manager, int row, int col);
SM * FindAbove(SM * ptr_sm);
SM * FindBefore(SM * ptr_sm);
unsigned int RowsCountSM(SM * manager);
unsigned short ColsCountSM(SM * manager);
void AddItemSM(SM * manager, int row, int col);
void RemoveItemSM(SM * manager, int row, int col);
void RemoveColSM(SM * manager);
void RemoveRowSM(SM * manager);
void PrintIntDataType(Data_Type dt);
void PrintSM(SM * manager, void print(Data_Type));
// -------------------------------------- Binary Tree -----------------------------------
void MakeBinaryTree(BinaryTree ** tree);
void AddLeftAfterBinaryTree(BinaryTree * tree);
void AddRightAfterBinaryTree(BinaryTree * tree);
BOOLEAN IsLeafBinaryTree(BinaryTree * tree);
// -------------------------------------- Third Tree -----------------------------------
void MakeThirdTree(ThirdTree ** tree);
void AddLeftAfterThirdTree(ThirdTree * tree);
void AddRightAfterThirdTree(ThirdTree * tree);
void AddMiddleAfterThirdTree(ThirdTree * tree);
BOOLEAN IsLeafThirdTree(ThirdTree * tree);
// -------------------------------------- General Tree -----------------------------------
void MakeGeneralTree(GeneralTree ** tree);
void AddAfterGeneralTree(GeneralTree * tree);
BOOLEAN IsLeafGeneralTree(GeneralTree * tree);
// -------------------------------------- Funcations Tree -----------------------------------
void PreodererPrintBinaryTree(BinaryTree * root, void print(Data_Type));
void PosorderPrintBinaryTree(BinaryTree * root, void print(Data_Type));
void InorderPrintBinaryTree(BinaryTree * root, void print(Data_Type));
void LevelPrintBinaryTree(BinaryTree * root, void print(Data_Type));

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#include "General.h"
#define ATOM 4
#define NEUTRON_UP 3
#define NEUTRON_DOWN 5
#define NEUTRON_LEFT 7
#define NEUTRON_RIGHT 9
#define FILE_NAME "test.txt"
#define OPEN_FILE_TYPE "rt"
#define ASCII_COMMA ','
#define ASCII_ZERO '0'
#define ASCII_HYPHEN '-'
#define SM_ROWS 500
#define SM_COLUMNS 600
//---------------------------------------------------------------------------------------
// ReadStringFromFile
// ------------------
//
// General : Read from file as string and save the string to array.
//
// Parameters :
// char ** ptr_save_data - save data from file in array
// unsigned int length - length of array
//
// Return value : The number (int).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void ReadStringFromFile(char ** ptr_save_data, unsigned int * length)
{
*length = ZERO;
char ch;
FILE * fp = fopen(FILE_NAME, OPEN_FILE_TYPE);
if (fp)
{
*ptr_save_data = malloc(sizeof(ch));
while ((ch = fgetc(fp)) != EOF)
{
*((*ptr_save_data) + *length) = ch;
(*length)++;
*ptr_save_data = realloc(*ptr_save_data, sizeof(ch) * (*length + ONE));
}
*ptr_save_data = realloc(*ptr_save_data, sizeof(ch) * (*length));
fclose(fp);
}
else
{
printf("Can't read file : \"%s\"\n", FILE_NAME);
}
}
//---------------------------------------------------------------------------------------
// StringToNumber
// --------------
//
// General : Convert string to number.
//
// Parameters :
// char * ptr_str - array of char
// unsigned int length - length of array
//
// Return value : The number (int).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
int StringToNumber(char * ptr_str, unsigned int length)
{
int number = ZERO;
unsigned int counter;
if (*ptr_str == ASCII_HYPHEN)
{
number = -(*(++ptr_str));
ptr_str++;
}
for (counter = ZERO; counter < length; counter++)
{
number = (number * TEN) + (*(ptr_str++) - ASCII_ZERO);
}
return (number);
}
//---------------------------------------------------------------------------------------
// FileDataToArray
// ---------------
//
// General : Change the data we get from file as string to numbers array.
//
// Parameters :
// char * ptr_file_data - pointer to char array
// unsigned int length_file_data - length of char array
// int ** ptr_array - pointer to save data from char array
// unsigned int * length_array - pointer of ptr_array length
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void FileDataToArray(char * ptr_file_data, unsigned int length_file_data, int ** ptr_array, unsigned int * length_array)
{
char * temp_ptr_file_data = ptr_file_data;
int temp_number;
unsigned int loop_counter;
*length_array = ONE;
*ptr_array = malloc(sizeof(int));
for (loop_counter = ZERO; loop_counter < length_file_data; loop_counter++)
{
if (*temp_ptr_file_data == ASCII_COMMA)
{
(*ptr_array)[*length_array - ONE] = StringToNumber(ptr_file_data, temp_ptr_file_data - ptr_file_data);
(*length_array)++;
*ptr_array = realloc(*ptr_array, sizeof(int) * (*length_array));
ptr_file_data = ++temp_ptr_file_data + ONE;
loop_counter++;
}
temp_ptr_file_data++;
}
*ptr_array = realloc(*ptr_array, sizeof(int) * (--(*length_array)));
}
//---------------------------------------------------------------------------------------
// InitBoard
// ---------
//
// General : Initializing simulation board.
//
// Parameters :
// SM * board - Simulation board
// unsigned int rows - Amount of rows in board
// unsigned int cols - Amount of cols in board
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void InitBoard(SM * board, unsigned int rows, unsigned int cols)
{
unsigned int counter;
for (counter = ZERO; counter < rows; counter++)
{
AddRowSM(board);
}
for (counter = ZERO; counter < cols; counter++)
{
AddColSM(board);
}
}
//---------------------------------------------------------------------------------------
// ArrayDataToSM
// -------------
//
// General : Copies all points to a sparse matrix from the array.
//
// Parameters :
// SM * board - Simulation board
// int * ptr_arr - pointer of points array (x1, y1, x2, y2, ..)
// unsigned int length - length of points array
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void ArrayDataToSM(SM * board, int * ptr_arr, unsigned int length)
{
unsigned int counter;
for (counter = ZERO; counter < length; counter += TWO)
{
AddItemSM(board, ptr_arr[counter], ptr_arr[counter+ONE]);
GetItemSM(board, ptr_arr[counter], ptr_arr[counter+ONE])->info.int_ = ATOM;
}
}
//---------------------------------------------------------------------------------------
// MoveUp
// ------
//
// General : Creates to the up of the node, a neutron facing the up side
// of the simulation board.
//
// Parameters :
// SM * board - Simulation board
// SM * node - address of node in simulation board
// queue * qt - queue of active objects
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void MoveUp(SM * manager, SM * node, queue * qt)
{
SM * temp = NULL;
if (node->row > ZERO)
{
temp = GetItemSM(manager, node->row - ONE, node->col);
if (!temp)
{
AddItemSM(manager, node->row - ONE, node->col);
temp->info.int_ = ONE;
}
temp->info.int_ *= node->info.int_;
}
if (temp != NULL)
{
InsertQueue(qt, (Data_Type)(void *)temp);
}
}
//---------------------------------------------------------------------------------------
// MoveDown
// --------
//
// General : Creates to the down of the node, a neutron facing the down side
// of the simulation board.
//
// Parameters :
// SM * board - Simulation board
// SM * node - address of node in simulation board
// queue * qt - queue of active objects
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void MoveDown(SM * manager, SM * node, queue * qt)
{
SM * temp = NULL;
if ((node->row + ONE) < RowsCountSM(manager))
{
temp = GetItemSM(manager, node->row + ONE, node->col);
if (!temp)
{
AddItemSM(manager, node->row + ONE, node->col);
temp->info.int_ = ONE;
}
temp->info.int_ *= NEUTRON_DOWN;
}
if (temp != NULL)
{
InsertQueue(qt, (Data_Type)(void *)temp);
}
}
//---------------------------------------------------------------------------------------
// MoveLeft
// --------
//
// General : Creates to the left of the node, a neutron facing the left side
// of the simulation board.
//
// Parameters :
// SM * board - Simulation board
// SM * node - address of node in simulation board
// queue * qt - queue of active objects
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void MoveLeft(SM * manager, SM * node, queue * qt)
{
SM * temp = NULL;
if (node->col > ZERO)
{
temp = GetItemSM(manager, node->row, node->col - ONE);
if (!temp)
{
AddItemSM(manager, node->row, node->col - ONE);
temp->info.int_ = ONE;
}
temp->info.int_ *= NEUTRON_LEFT;
}
if (temp != NULL)
{
InsertQueue(qt, (Data_Type)(void *)temp);
}
}
//---------------------------------------------------------------------------------------
// MoveRight
// ---------
//
// General : Creates to the right of the node, a neutron facing the right side
// of the simulation board.
//
// Parameters :
// SM * board - Simulation board
// SM * node - address of node in simulation board
// queue * qt - queue of active objects
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void MoveRight(SM * board, SM * node, queue * qt)
{
SM * temp = NULL;
if ((node->col + ONE) < ColsCountSM(board))
{
temp = GetItemSM(board, node->row, node->col + ONE);
if (!temp)
{
AddItemSM(board, node->row, node->col + ONE);
temp->info.int_ = ONE;
}
temp->info.int_ *= NEUTRON_RIGHT;
}
if (temp != NULL)
{
InsertQueue(qt, (Data_Type)(void *)temp);
}
}
//---------------------------------------------------------------------------------------
// Explode
// -------
//
// General : Handles atomic fission mode.
//
// Parameters :
// SM * board - Simulation board
// SM * node - address of node in simulation board
// queue * qt - queue of active objects
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void Explode(SM * board, SM * node, queue * qt)
{
MoveUp(board, node, qt);
MoveDown(board, node, qt);
MoveLeft(board, node, qt);
MoveRight(board, node, qt);
}
//---------------------------------------------------------------------------------------
// Steps
// -----
//
// General : Handles all objects within the queue..
//
// Parameters :
// SM * manager - pointer of simulation board
// queue * qt - queue of objects
//
// Return value : Amount atoms explode.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
unsigned int Steps(SM * manager, queue * qt)
{
unsigned int booms_count = ZERO;
SM * main_node;
while (!IsEmptyQueue(qt))
{
main_node = (SM *)RemoveQueue(qt).pointer;
switch (main_node->info.int_)
{
case NEUTRON_UP:
MoveUp(manager, main_node, qt);
break;
case NEUTRON_DOWN:
MoveDown(manager, main_node, qt);
break;
case NEUTRON_LEFT:
MoveLeft(manager, main_node, qt);
break;
case NEUTRON_RIGHT:
MoveRight(manager, main_node, qt);
break;
default:
if (!(main_node->info.int_ % TWO));
{
Explode(manager, main_node, qt);
booms_count++;
}
break;
}
RemoveItemSM(manager, main_node->row, main_node->col);
}
return (booms_count);
}
//---------------------------------------------------------------------------------------
// Atomic explosion
// -------------------
//
// General : The program is essentially an atomic explosion
// simulation
//
// Input : A location where we want to blow up the atom
//
// Process : The program reads atoms the locations of the atoms
// and presents them in the matrix. Then we choose a
// place where we want to blow up the atom in the matrix
// and count how many nuclear fission happened
//
// Output : None
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.01.2020
//---------------------------------------------------------------------------------------
void main(void)
{
SM * board;
SM * temp;
queue active_objects;
char * chars_from_file;
unsigned int length_chars_from_file;
int * atoms_position;
unsigned int length_atoms_position;
unsigned int chosen_row;
unsigned int chosen_col;
unsigned int booms_count;
ReadStringFromFile(&chars_from_file, &length_chars_from_file);
FileDataToArray(chars_from_file, length_chars_from_file, atoms_position, &length_atoms_position);
free(chars_from_file);
InitSM(&board);
InitBoard(board, SM_ROWS, SM_COLUMNS);
InitQueue(&active_objects);
ArrayDataToSM(board, atoms_position + ONE, length_atoms_position - ONE);
free(atoms_position);
while (!temp)
{
printf("Enter X of atom you want to explode: ");
scanf(" %u", &chosen_col);
printf("Enter Y of atom you want to explode: ");
scanf(" %u", &chosen_row);
temp = GetItemSM(board, chosen_row, chosen_col);
}
InsertQueue(&active_objects, (Data_Type)(void *)temp);
booms_count = Steps(board, &active_objects);
printf("Energy: %d\n", booms_count);
}

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idan cohen

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1) לעשות פונקציה שתבדוק את מקום ההתנגשות ברגע ששני אטומים מתפוצצים באותו רגע.
2) ג

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#include <stdio.h>
#include <malloc.h>
#define DAYS_IN_MONTH 30
#define MONTHS_IN_YEAR 12
#define ONE_HUNDRED 100
#define ONE_THOSEND 10000
#define BOOLEAN unsigned short
#define TRUE 1
#define FALSE 0
#define SEVEN 7
#define EIGHT 8
#define TEN 10
#define TWELVE 12
#define THIRTY 30
#define ZERO 0
#define ONE 1
#define TWO 2
#define THREE 3
#define FOUR 4
#define FIVE 5
#define TAKE_SIGNED_MATH(x) (((2 * (x)) + 1) % 2)
#define TAKE_SIGNED(x) ((x) < 0) ? -1 : 1
#define ABS(x) (x) * (((2 * (x)) + 1) % 2)
#define MAX(x, y) (x > y) ? x : y
#define MIN(x, y) (x < y) ? x : y
#define BACKSLASH_ZERO '\0'
#define MAX_SIZE_STRING 256
#define MASK_FIRST_BIT 0x1
typedef char string[MAX_SIZE_STRING];
typedef unsigned char byte;
typedef unsigned short word;
typedef unsigned int dblword;
typedef union
{
int int_;
char char_;
double double_;
void * pointer;
} Data_Type;
typedef struct
{
Data_Type * values;
unsigned int items;
} stack;
typedef struct
{
Data_Type * values;
unsigned int items;
} queue;
struct LLL
{
Data_Type value;
struct LLL * next;
};
struct DLLL
{
Data_Type info;
struct DLLL * next;
struct DLLL * prev;
};
struct CLLL
{
Data_Type info;
struct CLLL * next;
};
struct CDLLL
{
Data_Type info;
struct CDLLL * next;
struct CDLLL * prev;
};
struct SM
{
Data_Type info;
int row;
int col;
struct SM * col_next;
struct SM * row_next;
};
typedef struct SM SM;
typedef struct LLL LLL;
typedef struct DLLL DLLL;
typedef struct CLLL CLLL;
typedef struct CDLLL CDLLL;
void ChangeYearsToMonths(int *years, short *month);
void SwapNumbers(int *ptr_number1, int *ptr_number2);
void SwapChars(char *ptr_char1, char *ptr_char2);
void ChangeMonthsToDays(short *months, int *days);
void ChangeDateToDays(int *date, int *days);
void ChangeDaysToMonths(int *days, int *months);
void ChangeMonthsToYears(int *months, int *years);
void ChangeDaysToDate(int *days, int *date);
int DifferentDates(int *date1, int *date2, int *different);
BOOLEAN EvenNumber(int num);
int OppositeNumber(int num);
int OddDigitsInNumber(int num);
int EvenDigitsInNumber(int num);
int SumOfNumberWithPositiveDigitsAndNumberWithNegativeDigits(int num);
double Power(float num, short pow);
int GetRest(double num, unsigned short count_digits);
unsigned short CountDigits(int num);
float ConvertBaseToDeciaml(float num, float base, unsigned short rest_size);
double Sum(double number1, double number2);
int SumOfDigitsNumber(double number);
int SumEvenDigits(double number);
int SumOddDigits(double number);
BOOLEAN CommonDigitsInTwoNumbers(double number1, double number2);
double Sqrt(double number, short root);
BOOLEAN PrimeNumber(int number);
double Module(double number, double div); // TODO : FIX IT
BOOLEAN DigitInNumber(double number, unsigned short digit);
int ConcatenationNumbers(short number1, short number2);
int Multiplication(short number1, short multiply); // TODO : FIX IT
int GetDenominator(double number);
short GetCounter(double number);
double Divide(double number, double div); // TODO : FIX IT
BOOLEAN SumInArray(int array[], unsigned int size, int sum);
BOOLEAN ChangeBool(BOOLEAN bool1);
BOOLEAN Equality(int number1, int number2);
BOOLEAN NumBBiggerThenNumA(int a, int b);
unsigned int SumOfTimesCharsArray1InCharsArray2(char array1[],
unsigned int array1_size,
char array2[],
unsigned int array2_size);
unsigned int CreateMask(unsigned short size, unsigned short digit_of_mask);
unsigned short CountADigitInNumber(int number, unsigned short digit);
short GetDigit(int number, unsigned short location);
unsigned short CountOfIdenticalDigitsInSomeIndex(int number1, int number2);
unsigned short CountOfIdenticalDigits(int number1, int number2);
BOOLEAN ForeignDigits(int number);
void PrintMatrix(void * ptr_mat, unsigned short col, unsigned short row, void print(void *));
void CopyChar(char * ch, char * copy);
void ResetMatrix(void * ptr_mat, unsigned short col, unsigned short row, void * type, void insert(void *, void *));
BOOLEAN CharInString(char text[], char c);
char * LastCharOfString(char * start_string);
unsigned short StringLenght(char *start_string);
BOOLEAN StringCompare(char *start_stringA_index, char *start_stringB_index);
char * IndexCharInPointers(char *start_pointer, char *end_pointer , char c);
unsigned short CountCharInString(char *start_string_index, char *c);
void CutString(char *start_textA_index, char *end_textA_index, char *start_textB_index);
void CopyString(char *start_string_index, char *start_copy_index);
void LinkingString(char *start_stringA_index, char *start_stringB_index);
void ReverseString(char textA[]);
BOOLEAN StringBInStringA(char *start_string_a, char *start_string_b);
char * IndexStringBInStringA(char *start_string_a, char *start_string_b);
unsigned int CountStringBInStringA(char *start_string_a, char *start_string_b);
void RemoveStringBFromStringA(char *start_string_a, char *start_string_b);
void RemoveAllStringBFromStringA(char *start_stringA_index, char *start_stringB_index);
BOOLEAN ValidParenthesesTemplate(char text[]);
unsigned short CharToNumber(char *c);
unsigned int MaxCountCharInString(char *start_string_index);
void CopyPointers(char *start_string_index, char *start_copy_index, char *end_copy_index);
BOOLEAN EvenBits(byte b);
unsigned short CountBits(byte b);
void Multiply(float *ptr_number1, float *ptr_number2, double *ptr_result);
void InitStack(stack * sk);
BOOLEAN IsEmptyStack(stack * sk);
void PushStack(stack * sk , Data_Type item);
Data_Type PopStack(stack * sk);
void EmptyStack(stack * sk);
void CopyStack(stack * sk, stack * copy);
void OppositeStack(stack * sk);
BOOLEAN IsEqualsStack(stack * sk1, stack * sk2);
unsigned int ItemsStack(stack * sk);
int SumStack(stack * sk);
BOOLEAN FindNumberInStack(stack * sk, Data_Type item);
void UnionStack(stack * sk1, stack * sk2);
void InitQueue(queue * q);
void InsertQueue(queue * q, Data_Type item);
Data_Type RemoveQueue(queue * q); // Fix it
void InsertAfterList(LLL * manager);
void PushList(LLL ** manager);
void PopList(LLL ** manager);
void DeleteList(LLL * manager);
LLL * GetLoactionList(LLL ** manager, unsigned short location);
void PushDLLL(DLLL ** manager);
void InsertAfterDLLL(DLLL * ptr_before);
void InsertBeforeDLLL(DLLL * ptr_after);
void PopDLLL(DLLL ** manager);
void DeleteDLLL(DLLL * ptr_cur);
void InsertLastCLLL(CLLL ** manager);
void InsertAfterCLLL(CLLL * ptr_before);
void InsertEndCLLL(CLLL ** manager);
void DeleteLastCLLL(CLLL ** manager);
void DeleteAfterCLLL(CLLL * ptr_before);
void DeleteEndCLLL(CLLL ** manager);
void InsertLastCDLLL(CDLLL ** manager);
void InsertAfterCDLLL(CDLLL * ptr_before);
void InsertBeforeCDLLL(CDLLL * ptr_after);
void InsertEndCDLLL(CDLLL ** manager);
void DeleteCDLLL(CDLLL * ptr_cur);
void DeleteLastCDLLL(CDLLL ** manager);
// ---------------------------- Sparce Matrix ------------------------------
void InitSM(SM ** manager);
void AddRowSM(SM * manager);
void AddColSM(SM * manager);
SM * GetItemSM(SM * manager, int row, int col);
SM * FindAbove(SM * ptr_sm);
SM * FindBefore(SM * ptr_sm);
unsigned int RowsCountSM(SM * manager);
unsigned short ColsCountSM(SM * manager);
void AddItemSM(SM * manager, int row, int col);
void RemoveItemSM(SM * manager, int row, int col);
void RemoveColSM(SM * manager);
void RemoveRowSM(SM * manager);
void PrintIntDataType(Data_Type dt);
void PrintSM(SM * manager, void print(Data_Type));

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void AddOneToNeighbors(int * ptr_mat, int * ptr_loc, unsigned int row_size, unsigned int col_size)
{
int * ptr_last = ptr_mat + (row_size * col_size);
int * ptr_temp = ptr_loc - col_size - ONE;
for (unsigned short count = ZERO; count < THREE; count++)
{
if (ptr_temp >= ptr_mat &&
((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size) - ONE))
{
(*(ptr_temp))++;
}
ptr_temp++;
}
ptr_temp = ptr_loc - ONE;
for (unsigned short count = ZERO; count < TWO; count++)
{
if (ptr_temp >= ptr_mat &&
ptr_temp < ptr_last &&
((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size)))
{
(*(ptr_temp))++;
}
ptr_temp += TWO;
}
ptr_temp = ptr_loc + col_size - ONE;
for (unsigned short count = ZERO; count < THREE; count++)
{
if (ptr_temp < ptr_last &&
((int)ptr_temp / sizeof(int)) / row_size == ((((int)ptr_loc / sizeof(int)) / row_size) + ONE))
{
(*(ptr_temp))++;
}
ptr_temp++;
}
}

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#include "General.h"
#define WORLD_SIZE 25
#define FIVETEEN 15
#define FORTY 40
#define FIVTY 50
#define THIRTY 30
#define TWENTY 20
//---------------------------------------------------------------------------------------
// Random
// ------
//
// General : Create random number.
//
// Parameters :
// seed - seed of random (int **).
// min - minimum for result.
// max - maximum for result.
//
// Return value : random number.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
int Random(int ** seed, int min, int max)
{
return ((*((*seed)++) % (++max)) + min);
}
//---------------------------------------------------------------------------------------
// InitWorld
// ---------
//
// General : Initialize the world.
//
// Parameters :
// world - sparce matrix pointer (SM *).
// rows - Amount of rows in the world.
// cols - Amount of columns in the world.
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void InitWorld(SM * world, int rows, int cols)
{
unsigned short counter;
for (counter = ZERO; counter < rows; counter++)
{
AddRowSM(world);
}
for (counter = ZERO; counter < cols; counter++)
{
AddColSM(world);
}
}
//---------------------------------------------------------------------------------------
// RemoveWorld
// -----------
//
// General : Deletes the world, freeing up space in memory.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void RemoveWorld(SM * world)
{
unsigned short counter;
unsigned short rows = RowsCountSM(world);
unsigned short cols = ColsCountSM(world);
for (counter = ZERO; counter < rows; counter++)
{
RemoveRowSM(world);
}
for (counter = ZERO; counter < cols; counter++)
{
RemoveColSM(world);
}
free(world);
}
//---------------------------------------------------------------------------------------
// RandomWorld
// -----------
//
// General : Creates a random population.
//
// Parameters :
// world - sparce matrix pointer (SM *).
// seed - seed for random (int **).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void RandomWorld(SM * world, int ** seed)
{
unsigned short rows = RowsCountSM(world);
unsigned short cols = ColsCountSM(world);
unsigned short counter;
unsigned short length = rows * cols;
for (counter = ZERO; counter < length; counter++)
{
Random(seed, ZERO, ONE) ? AddItemSM(world, counter / rows, counter % cols) : ZERO;
}
}
//---------------------------------------------------------------------------------------
// Earthquake
// ----------
//
// General : Decreases world size because of earthquake.
//
// Parameters :
// world - sparce matrix pointer (SM *).
// row - row of point to check (unsigned int).
// col - column of point to check (unsigned int).
//
// Return value : Amount of neughbors (short (0-8)).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
short CountNeighbors(SM * world, unsigned int row, unsigned int col)
{
short count = -ONE;
short loop_counter;
for (loop_counter = -ONE; loop_counter < TWO; loop_counter++)
{
count += GetItemSM(world, row - ONE , col + loop_counter) != NULL;
count += GetItemSM(world, row, col + loop_counter) != NULL;
count += GetItemSM(world, row + ONE, col + loop_counter) != NULL;
}
return (count);
}
//---------------------------------------------------------------------------------------
// Earthquake
// ----------
//
// General : Decreases world size because of earthquake.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void Earthquake(SM * world)
{
int del_rows_count = RowsCountSM(world) / TEN;
int del_cols_count = ColsCountSM(world) / TEN;
unsigned short counter;
for (counter = ZERO; counter < del_rows_count; counter++)
{
RemoveRowSM(world);
}
for (counter = ZERO; counter < del_cols_count; counter++)
{
RemoveColSM(world);
}
}
//---------------------------------------------------------------------------------------
// Epidemic
// --------
//
// General : Expands the world in rows and columns because of ocean retreat.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void WithdrawalOceans(SM * world)
{
int add_rows_count = RowsCountSM(world) / FIVE;
int add_cols_count = ColsCountSM(world) / FIVE;
unsigned short counter;
for (counter = ZERO; counter < add_rows_count; counter++)
{
AddRowSM(world);
}
for (counter = ZERO; counter < add_cols_count; counter++)
{
AddColSM(world);
}
}
//---------------------------------------------------------------------------------------
// Epidemic
// --------
//
// General : Reduces the amount of ranks in the world because of an epidemic.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void Epidemic(SM * world)
{
int del_rows_count = RowsCountSM(world) / FIVETEEN;
unsigned short counter;
for (counter = ZERO; counter < del_rows_count; counter++)
{
RemoveRowSM(world);
}
}
//---------------------------------------------------------------------------------------
// Drying
// ------
//
// General : Expands the world space due to drying and lakes.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void Drying(SM * world)
{
int add_cols_count = RowsCountSM(world) / FIVETEEN;
unsigned short counter;
for (counter = ZERO; counter < add_cols_count; counter++)
{
AddColSM(world);
}
}
//---------------------------------------------------------------------------------------
// PercentagePopulation
// --------------------
//
// General : Checks the amount of population relative to world size.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : Percentage (int).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
int PercentagePopulation(SM * world)
{
unsigned short alives = ZERO;
unsigned short counter;
unsigned short rows = RowsCountSM(world);
unsigned short cols = ColsCountSM(world);
unsigned short length = rows * cols;
for (counter = ZERO; counter < length; counter++)
{
alives += (GetItemSM(world, counter / rows, counter % cols) != NULL);
}
return ((alives / length) * ONE_HUNDRED);
}
//---------------------------------------------------------------------------------------
// OneGenerationWorld
// ------------------
//
// General : Performs a one-generation world-wide process.
//
// Parameters :
// world - sparce matrix pointer (SM *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void OneGenerationWorld(SM * world)
{
int percentage = PercentagePopulation(world);
(percentage >= FIVTY) ? Earthquake(world) : ZERO;
(percentage < TWENTY) ? WithdrawalOceans(world) : ZERO;
(percentage == THIRTY) ? Epidemic(world) : ZERO;
(percentage == FORTY) ? Drying(world) : ZERO;
}
//---------------------------------------------------------------------------------------
// OneGenerationPopulation
// -----------------------
//
// General : Performs one generation process in population.
//
// Parameters :
// world - pointer of sparce matrix pointer (SM **).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void OneGenerationPopulation(SM ** world)
{
SM * new_world;
SM * temp;
unsigned short counter;
unsigned short rows = RowsCountSM(*world);
unsigned short cols = ColsCountSM(*world);
unsigned short length = rows * cols;
short count_neighbors;
InitSM(&new_world);
InitWorld(new_world, rows, cols);
for (counter = ZERO; counter < length; counter++)
{
count_neighbors = CountNeighbors(*world, counter / rows, counter % cols);
temp = GetItemSM(*world, counter / rows, counter % cols);
if ((temp == NULL && count_neighbors == TWO) ||
(temp != NULL && count_neighbors <= THREE && count_neighbors >= TWO))
{
AddItemSM(new_world, counter / rows, counter % cols);
}
}
RemoveWorld(*world);
*world = new_world;
}
//---------------------------------------------------------------------------------------
// OneGeneralGeneration
// --------------------
//
// General : Performs one generation procedure and prints it.
//
// Parameters :
// world - pointer of sparce matrix pointer (SM **).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void OneGeneralGeneration(SM ** world)
{
OneGenerationPopulation(world);
OneGenerationWorld(*world);
PrintSM(*world, PrintIntDataType);
}
//---------------------------------------------------------------------------------------
// Minesweeper
// -----------
//
// General : The game is a zero-player game, meaning that its evolution is determined by
// its initial state, requiring no further input. One interacts with the Game
// of Life by creating an initial configuration and observing how it evolves.
//
// Input : Accepts like the generations the user wants to do.
//
// Process : The program accepts the number of generations and loops each time it
// processes the world and prints to the user what happens in each generation.
//
// Output : What the world looks like in each generation.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void main(void)
{
unsigned int generations;
unsigned int counter;
int * seed;
SM * world;
InitSM(&world);
InitWorld(world, WORLD_SIZE, WORLD_SIZE);
RandomWorld(world, &seed);
PrintSM(world, PrintIntDataType);
printf("Enter count of generations: ");
scanf("%u", &generations);
for (counter = ZERO; counter < generations; counter++)
{
OneGeneralGeneration(&world);
}
RemoveWorld(world);
}

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#include <stdio.h>
#define SIZE_NUMBER 4
#define BOOLEAN unsigned short
#define TRUE 1
#define FALSE 0
#define TEN 10
#define TWO 2
#define ONE 1
#define ZERO 0
#define MAX(x, y) (x > y) ? x : y
#define MIN(x, y) (x < y) ? x : y
#define ABS(x) (x) * (((2 * (x)) + 1) % 2)
//---------------------------------------------------------------------------------------
// Equality
// --------
//
// General : Checks whether two numbers are equal in value.
//
// Parameters :
// number1 - first number (int)
// number2 - second number (int)
//
// Return value : If there is an equality between the two numbers (BOOLEAN).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
BOOLEAN Equality(int number1, int number2)
{
BOOLEAN answer = (ONE / (ABS(number1 - number2) + ONE));
return answer;
}
//---------------------------------------------------------------------------------------
// NumBBiggerThenNumA
// ------------------
//
// General : Checks if the second number (B) is greater than the first number (A).
//
// Parameters :
// number_a - first number (int)
// number_b - second number (int)
//
// Return value : If the second number (B) is greater than the first number (A) (BOOLEAN).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
BOOLEAN NumBBiggerThenNumA(int number_a, int number_b)
{
int sub = number_a - number_b + ONE;
BOOLEAN answer = (ONE / (ABS(sub) + (sub) + ONE));
return answer;
}
//---------------------------------------------------------------------------------------
// CountADigitInNumber
// -------------------
//
// General : Count the number of times her story appears in number.
//
// Parameters :
// number - a number (int)
// digit - a digit (unsigned short)
//
// Return value : The number of times the number appears in the number (unsigned short)
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
unsigned short CountADigitInNumber(int number, unsigned short digit)
{
int temp_num = number;
unsigned count = FALSE;
for (; temp_num; temp_num /= TEN)
{
count += Equality(temp_num % TEN, digit);
}
return (count);
}
//---------------------------------------------------------------------------------------
// CountDigits
// -----------
//
// General : COunt digit in number.
//
// Parameters :
// num - first number (int)
//
// Return value : Number of digits count in a number.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 26.09.2019
//---------------------------------------------------------------------------------------
unsigned short CountDigits(int num)
{
unsigned short count;
for (count = ZERO; num; num /= TEN, count++);
return (count);
}
//---------------------------------------------------------------------------------------
// ForeignDigits
// -------------
//
// General : Checks whether all digits are foreign to each other by number.
//
// Parameters :
// number - first number (int)
//
// Return value : If all the numbers are foreign to each other in number (BOOLEAN)
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
BOOLEAN ForeignDigits(int number)
{
int temp_num = number;
BOOLEAN answer = TRUE;
for (; temp_num; temp_num /= TEN)
{
answer *= NumBBiggerThenNumA(CountADigitInNumber(temp_num, temp_num % TEN), TWO);
}
return (answer);
}
//---------------------------------------------------------------------------------------
// CountOfIdenticalDigitsInSomeIndex
// ---------------------------------
//
// General : Count the number of times there are identical digits between
// two numbers and in the same location.
//
// Parameters :
// number1 - first number (int)
// number2 - second number (int)
//
// Return value : The number of times there are identical
// digits between two numbers and in the same location (unsigned short)
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
unsigned short CountOfIdenticalDigitsInSomeIndex(int number1, int number2)
{
int temp_num1,
temp_num2;
unsigned short count = ZERO;
for (temp_num1 = MIN(number1, number2), temp_num2 = MAX(number1, number2);
temp_num1;
temp_num1 /= TEN, temp_num2 /= TEN)
{
count += Equality(temp_num1 % TEN, temp_num2 % TEN);
}
return (count);
}
//---------------------------------------------------------------------------------------
// CountOfIdenticalDigits
// ----------------------
//
// General : Count the number of times there are identical digits
// between two numbers.
//
// Parameters :
// number1 - first number (int)
// number2 - second number (int)
//
// Return value : The number of times there are identical digits
// between two numbers (unsigned short)
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
unsigned short CountOfIdenticalDigits(int number1, int number2)
{
int temp_num1,
temp_num2;
unsigned short count = ZERO,
digit_num1;
for (temp_num1 = number1; temp_num1; temp_num1 /= TEN)
{
digit_num1 = temp_num1 % TEN;
for (temp_num2 = number2; temp_num2; temp_num2 /= TEN)
{
count += Equality(digit_num1, temp_num2 % TEN);
}
temp_num2 = number2;
}
return (count);
}
//---------------------------------------------------------------------------------------
// ChangeBool
// ----------
//
// General : Boolean variable inverse.
//
// Parameters :
// bool1 - Boolean variable (BOOLEAN)
//
// Return value : Boolean variable (BOOLEAN).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 21.10.2019
//---------------------------------------------------------------------------------------
BOOLEAN ChangeBool(BOOLEAN bool1)
{
BOOLEAN answer = ++bool1 % TWO;
return answer;
}
//---------------------------------------------------------------------------------------
// Game Bullseye
// -------------
//
// General : There are two contestants. Each contestant chooses an integer
// of 4 digits without declaring it
// The number consists of foreign literature to each other.
// Each participant is supposed to guess the number chosen by his or
// her member in minimum steps.
// For each guess, the contestant will receive a response according to
// the following rules:
// If you guess a book exists in a selected number and is not in its exact
// location - this is an injury
// If you guess a book exists in a number but not in its
// exact location - it's a bullet.
//
// Input : Two numbers with 4 digits and Foreign digits.
//
// Process : The program receives two numbers per number, it checks their correctness.
// If the number is foreign and has 4 digits.
// The program then enters the loop where it stops only when one of the
// players manages to reach four hits.
// The program checks the accuracy of each player's guess.
// The program then checks to see if the number has vulnerabilities and
// projectiles with its opponent's number.
// The program prints the player's results and moves to the next
// player's queue. If one of the players wins the program comes
// out of the loop and announces the winner
//
// Output : Who wins.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 23.10.2019
//---------------------------------------------------------------------------------------
void main(void)
{
unsigned short player1_number = ZERO,
player2_number = ZERO,
check_number,
damage,
projectiles,
guess_number,
guessing_amount = ZERO;
BOOLEAN is_player1;
// Checking the correctness of the input (4 digits, foreign digits) for player1
while ((CountDigits(player1_number) - SIZE_NUMBER) + !ForeignDigits(player1_number))
{
printf("Player 1 : : Enter number with foreign digits and 4 digits: ");
scanf("%hu", &player1_number);
}
// Checking the correctness of the input (4 digits, foreign digits) for player2
while ((CountDigits(player2_number) - SIZE_NUMBER) + !ForeignDigits(player2_number))
{
printf("Player 2 : : Enter number with foreign digits and 4 digits: ");
scanf("%hu", &player2_number);
}
// First player starts his turn
is_player1 = TRUE;
// As long as the vulnerability is not 4, the loop is running
while (!Equality(damage, SIZE_NUMBER))
{
damage = ZERO;
projectiles = ZERO;
// Checks that the correctness of the guess input is 4 digits
while (CountDigits(guess_number) - SIZE_NUMBER)
{
printf("Player ");
if (is_player1)
{
printf("1");
guessing_amount++;
}
else
printf("2");
printf(" : : Enter your guess: ");
scanf("%hu", &guess_number);
}
// Checks the guess based on the player's turn
check_number = (!is_player1) ? player1_number : player2_number;
// Checks the amount of vulnerability
damage = CountOfIdenticalDigitsInSomeIndex(check_number, guess_number);
// Checking the amount of projectiles
projectiles = CountOfIdenticalDigits(check_number, guess_number) - damage;
printf("Damage: %hu\nTarget Shooting: %hu\n\n", damage, projectiles);
guess_number = ZERO;
// Changing the turn of the player to the next player
is_player1 = ChangeBool(is_player1);
}
printf("The winner is \"Player ");
if (!is_player1)
printf("1");
else
printf("2");
printf("\" with %hd guesses!\n", guessing_amount);
}

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#include "Lib.h"
#define MAT_SIZE 12
#define SIGN_UNCOVER '.'
#define ASCII_SPACE ' '
#define ASCII_ZERO '0'
#define STOP_GAME 999
//---------------------------------------------------------------------------------------
// InputString
// -----------
//
// General : Input string from user.
//
// Parameters :
// ptr_str - The pointer to save the string from user (char *).
// size - Amount of char to inputs from user (unsigned int).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void InputString(char * ptr_str, unsigned int size)
{
fgets(ptr_str, size, stdin);
}
//---------------------------------------------------------------------------------------
// StringToValue
// -------------
//
// General : Convert string to value like "12" to 12
//
// Parameters :
// ptr_start_string - pointer of strat string (char *).
// ptr_end_string - pointer of end string (char *).
//
// Return value : The value (int).
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
unsigned int StringToValue(char * ptr_start_string, char * ptr_end_string)
{
unsigned int value = ZERO;
while (ptr_start_string < ptr_end_string)
{
value *= TEN;
value += *ptr_start_string - ASCII_ZERO;
ptr_start_string++;
}
return (value);
}
//---------------------------------------------------------------------------------------
// CheckLocationMatrix
// -------------------
//
// General : Tests how many bombs are located one square away from the desired spot.
//
// Parameters :
// loc_x - Position on X axis (unsigned short).
// lox_y - Position on Y axis (unsigned short).
// row_count - Amount of matrix rows (unsigned short).
// col_count - Amount of matrix column (unsigned short).
// ptr_bomb_vec - A string with all the locations of the mines (char *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
short CheckLocationMatrix(unsigned short loc_x, unsigned short loc_y, unsigned int row_count, unsigned int col_count, char * ptr_bomb_vec)
{
unsigned short bomb_x;
unsigned short bomb_y;
short count_bombs = ZERO;
ptr_bomb_vec++;
while (*(ptr_bomb_vec--) && count_bombs != -ONE)
{
bomb_x = StringToValue(ptr_bomb_vec, PtrCharInString(ptr_bomb_vec, ASCII_SPACE));
ptr_bomb_vec = PtrCharInString(ptr_bomb_vec, ASCII_SPACE);
bomb_y = StringToValue(ptr_bomb_vec, PtrCharInString(ptr_bomb_vec, ASCII_SPACE));
ptr_bomb_vec = PtrCharInString(ptr_bomb_vec, ASCII_SPACE);
(ABS(loc_x - bomb_x) <= ONE &&
ABS(loc_y - bomb_y) <= ONE) ?
count_bombs++ : ZERO;
count_bombs = (loc_x == bomb_x && loc_y == bomb_y) ? -ONE : count_bombs;
}
return (count_bombs);
}
//---------------------------------------------------------------------------------------
// PrintChar
// ---------
//
// General : print char.
//
// Parameters :
// c - pointer of char (char *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void PrintChar(char * c)
{
printf("%c", *c);
}
//---------------------------------------------------------------------------------------
// PrintMatrix
// -----------
//
// General : Print matrix.
//
// Parameters :
// ptr_mat - pointer of matrix (void *).
// col - Amount of matrix column (unsigned short).
// row - Amount of matrix rows (unsigned short).
// print - a function that print the type of matrix (void (void *)).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void PrintMatrix(void * ptr_mat, unsigned short col, unsigned short row, void print(void *))
{
unsigned int length = col * row;
unsigned int counter;
for (counter = ZERO; counter < length; counter++)
{
(!(counter % col)) ? printf("\n") : ZERO;
print(ptr_mat++);
printf(" ");
}
printf("\n");
}
//---------------------------------------------------------------------------------------
// CopyChar
// --------
//
// General : Copies the content from one character pointer to another character
// pointer.
//
// Parameters :
// ch - pointer of char (char *).
// copy - pointer of char with to save content of ch (char *).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void CopyChar(char * ch, char * copy)
{
*copy = *ch;
}
//---------------------------------------------------------------------------------------
// ResetMatrix
// -----------
//
// General : Initializes the matrix.
//
// Parameters :
// ptr_mat - pointer of matrix (void *).
// col - Amount of matrix column (unsigned short).
// row - Amount of matrix rows (unsigned short).
// type - what to put in all the organs in the matrix (void *).
// insert - a function that copies from one pointer to another
// pointer (void (void *, void *)).
//
// Return value : None.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void ResetMatrix(void * ptr_mat, unsigned short col, unsigned short row, void * type, void insert(void *, void *))
{
unsigned int length = col * row;
unsigned int counter;
for (counter = ZERO; counter < length; counter++)
{
insert(type, ptr_mat++);
}
}
//---------------------------------------------------------------------------------------
// Minesweeper
// -----------
//
// General : Minesweeper is a single-player puzzle computer game. The objective of the
// game is to clear a rectangular board containing hidden "mines" or bombs
// without detonating any of them, with help from clues about the number
// of neighboring mines in each field.
//
// Input : Strings of the points where the mines are. And throughout the game
// guessing points (X, Y).
//
// Process : The program initially receives a string of mines locations, then it receives
// point X and Y, and it checks how many mines around the point or if the point
// is at all a mine, if the player is able to discover all the points, he is a
// winner and if he discovers a mine before then He loses.
//
// Output : If the player is win or lose.
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 30.12.2019
//---------------------------------------------------------------------------------------
void main(void)
{
char mat[MAT_SIZE][MAT_SIZE];
string bombs_string;
unsigned short place_without_bombs;
short count_bombs = ZERO;
char sign_uncover = SIGN_UNCOVER;
unsigned short x_point;
unsigned short y_point;
ResetMatrix(mat, MAT_SIZE, MAT_SIZE, &sign_uncover, CopyChar);
// Example for input "1 1 2 1 3 3 "
printf("Enter bombs (\"x y \"): ");
InputString(bombs_string, MAX_SIZE_STRING);
place_without_bombs = (MAT_SIZE * MAT_SIZE) - (StringLenght(bombs_string)) / FOUR;
while (place_without_bombs-- && count_bombs != -ONE)
{
printf("Enter X point: ");
scanf("%hu", &x_point);
printf("Enter Y point: ");
scanf("%hu", &y_point);
if (y_point == STOP_GAME)
{
count_bombs = -ONE;
}
// if the point is uncover
else if (mat[y_point][x_point] != SIGN_UNCOVER)
{
count_bombs = CheckLocationMatrix(x_point, y_point, MAT_SIZE, MAT_SIZE, bombs_string);
mat[y_point][x_point] = count_bombs + ASCII_ZERO;
PrintMatrix(mat, MAT_SIZE, MAT_SIZE, PrintChar);
}
else
{
printf("You was enter this point in past!\n");
}
}
if (!place_without_bombs)
{
printf("You won!\n");
}
else
{
printf("You lose!\n");
}
}

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#include "Lib.h"
#define APPEND_BINARY "a+b"
#define FILE_NAME "starship.dat"
#define PRINT "print"
#define EXIT "exit"
#define CREATE "create"
#define UPDATE "update"
typedef struct
{
int id;
char name[8];
char star_name[15];
int age;
} alien;
// -------------------------------------------------------
/* close file */
int CloseFile(FILE * fp)
{
return (fclose(fp));
}
/* print alien */
void PrintAlien(alien * aln)
{
printf("ID : %d\nName : %s\nStar Name : %s\nAlien age : %d\n\n",
aln->id, aln->name, aln->star_name, aln->age);
}
/* get all data from file */
void GetAllDataFromFile(alien ** aln_arr)
{
alien * aln_data;
FILE * fp = fopen(FILE_NAME , APPEND_BINARY);
*aln_arr = (alien *)malloc((ftell(fp) / sizeof(alien)) + (TWO * sizeof(alien)));
aln_data = *aln_arr;
rewind(fp);
while (!feof(fp));
{
fread(aln_data, sizeof(alien), ONE, fp);
aln_data++;
}
aln_data->id = ZERO;
fclose(fp); // fix
}
/* print aliens in arr */
void PrintArrayAliens(alien * arr_alien)
{
while (arr_alien->id != ZERO)
{
PrintAlien(arr_alien);
arr_alien++;
}
}
/* print data */
void PrintAllAlienData()
{
alien * aliens_data;
GetAllDataFromFile(&aliens_data);
PrintArrayAliens(aliens_data);
free(aliens_data);
OutputErrorOpenReadFile();
}
/* write in file */
void WriteInFile(alien * aln, unsigned int location)
{
FILE * fp = fopen(FILE_NAME , APPEND_BINARY);
fseek(fp, (sizeof(alien) * location), SEEK_SET);
fwrite(aln, sizeof(alien), ONE, fp);
CloseFile(fp);
}
/* check if the alien is exists in file */
BOOLEAN ValueExistsInFile(alien * aln)
{
alien * temp_aln = (alien *)malloc(sizeof(alien));
FILE * fp = fopen(FILE_NAME , APPEND_BINARY);
fseek(fp, ZERO, SEEK_SET);
while (fread(temp_aln, sizeof(alien), ONE, fp) > ZERO && temp_aln->id != aln->id);
CloseFile(fp);
return (temp_aln->id == aln->id);
}
/* Get the pointer of alien in file */
unsigned int GetLocationValueInFile(alien * aln)
{
FILE * fp;
unsigned int count = -ONE;
alien * temp_aln = (alien *)malloc(sizeof(alien));;
fp = fopen(FILE_NAME , APPEND_BINARY);
fseek(fp, ZERO, SEEK_SET);
while (fread(temp_aln, sizeof(alien), ONE, fp) > ZERO && temp_aln->id != aln->id)
{
count++;
}
CloseFile(fp);
return count;
}
void GetInputIdAlien(alien * aln)
{
int id;
printf("Enter ID: ");
scanf("%d", &id);
aln->id = id;
}
void GetInputNameAlien(alien * aln)
{
printf("Enter name: ");
scanf("%s", (aln->name));
}
void GetInputStarNameAlien(alien * aln)
{
printf("Enter star name: ");
scanf("%s", (aln->star_name));
}
void GetInputAgeAlien(alien * aln)
{
int age;
printf("Enter age: ");
scanf("%d", &age);
aln->age = age;
}
void GetInputUpdateAlien(alien * aln)
{
GetInputNameAlien(aln);
GetInputStarNameAlien(aln);
GetInputAgeAlien(aln);
}
void GetInputAlien(alien * aln)
{
GetInputIdAlien(aln);
GetInputUpdateAlien(aln);
}
/* create data */
void CreateData(alien * aln)
{
unsigned int location;
alien temp = *aln;
if (!ValueExistsInFile(&temp))
{
location = GetLocationValueInFile(aln) + ONE;
WriteInFile(aln, location);
}
else
{
printf("The alien is exists already!\n");
}
}
/* update data */
void UpdateData(alien * aln)
{
if (ValueExistsInFile(aln))
{
GetInputUpdateAlien(aln);
WriteInFile(aln, GetLocationValueInFile(aln));
}
else
{
printf("The alien is not exists!\n");
}
}
//---------------------------------------------------------------------------------------
// Project
// -------
//
//---------------------------------------------------------------------------------------
// Programmer : Cohen Idan
// Student No : 211675038
// Date : 19.12.2019
//---------------------------------------------------------------------------------------
void main(void)
{
string command = " ";
alien aln;
int id = ZERO;
string exit_command = EXIT;
string print_command = PRINT;
string create_command = CREATE;
string update_command = UPDATE;
while (!StringCompare(command, exit_command))
{
// print request for command
printf("Enter command (\"print\", \"create\", \"update\" and \"exit\"): ");
// Input command
scanf("%s", command);
if (StringCompare(command, print_command))
{
PrintAllAlienData();
}
else if (StringCompare(command, create_command))
{
/* get input from user about new alien */
/* if alien is not exists create new alien else output error */
GetInputAlien(&aln);
CreateData(&aln);
}
else if (StringCompare(command, update_command))
{
GetInputIdAlien(&aln);
UpdateData(&aln);
}
}
}

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