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159
13 - Bits/ex4.c
Normal file
159
13 - Bits/ex4.c
Normal file
@@ -0,0 +1,159 @@
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#include "PointersLibs.h"
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#define ROWS 4
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void RemoveBits(byte *row, unsigned short count)
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{
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*row >>= count;
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}
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unsigned short CountBits(byte b)
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{
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unsigned short counter = ZERO,
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loop_length = sizeof(b) * EIGHT;
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while (loop_length--)
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{
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counter += !EvenNumber(b);
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b >>= ONE;
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}
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return (counter);
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}
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void PrintGetRow()
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{
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printf("Enter row number (1-4): ");
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}
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void PrintGetRemoveCount()
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{
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printf("Enter many bits: ");
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}
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void PrintPlayerWon()
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{
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printf("You won!\n");
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}
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void PrintBotWon()
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{
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printf("The bot won :(\n");
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}
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unsigned short InputRow()
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{
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unsigned short row;
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scanf("%hu", &row);
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return (row);
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}
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unsigned short InputRemoveCount()
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{
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unsigned short remove_count;
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scanf("%hu", &remove_count);
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return (remove_count);
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}
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BOOLEAN EvenBits(byte b)
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{
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return (!(CountBits(b) % TWO));
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}
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unsigned short SumBits(byte *vec, unsigned short length)
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{
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unsigned short sum = ZERO;
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while (length--)
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{
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sum += CountBits(*(vec++));
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}
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return (sum);
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}
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void PrintBits(byte b)
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{
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unsigned short length = sizeof(b) * EIGHT;
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while (length--)
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{
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printf("%hu,", !EvenNumber(b));
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b >>= ONE;
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}
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}
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void PrintRows(byte *rows, unsigned short length)
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{
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while (length--)
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{
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PrintBits(*(rows++));
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printf("\n");
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}
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}
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byte * MaxBitsRow(byte *rows, unsigned short length)
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{
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unsigned short max_count = ZERO,
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temp_count;
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byte *max_row;
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while (length--)
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{
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temp_count = CountBits(*rows);
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if (temp_count > max_count)
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{
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max_count = temp_count;
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max_row = rows;
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}
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rows++;
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}
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return (max_row);
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}
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void Bot(byte *rows, unsigned short length)
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{
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byte *max_row = MaxBitsRow(rows, length);
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RemoveBits(max_row, MAX(CountBits(*max_row) / TWO * TWO, ONE));
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}
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void main(void)
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{
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byte rows[ROWS] = {0x7f, 0x1f, 0x7, 0x1};
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unsigned short row = -ONE, remove_count = ZERO;
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BOOLEAN player = FALSE;
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while (SumBits(rows, ROWS))
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{
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PrintRows(rows, ROWS);
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printf("\n\n");
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row = -ONE;
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remove_count = ZERO;
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player = !player;
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if (player)
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{
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while (!(row < ROWS))
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{
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PrintGetRow();
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row = InputRow();
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}
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while (!(ZERO < remove_count && remove_count <= CountBits(rows[row])))
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{
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PrintGetRemoveCount();
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remove_count = InputRemoveCount();
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}
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RemoveBits(&rows[row], remove_count);
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}
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else
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{
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Bot(rows, ROWS);
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}
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}
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if (player)
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{
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PrintPlayerWon();
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}
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else
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{
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PrintBotWon();
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}
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}
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